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Read e-book online Beginning Android 4 PDF

By Grant Allen

ISBN-10: 1430239840

ISBN-13: 9781430239840

Beginning Android 4 is an replace to Beginning Android 3, initially written via Mark Murphy. it's your first step at the route to growing marketable apps for the burgeoning Android marketplace, Amazon's Android Appstore, and extra. Google’s Android operating-system has taken the by way of hurricane, going from its humble beginnings as a cellphone working process to its present prestige as a platform for apps that run throughout a gamut of units from telephones to capsules to netbooks to televisions, and the record is bound to develop.

shrewdpermanent builders aren't sitting idly through within the stands, yet are leaping into the sport of constructing cutting edge and salable functions for this fast-growing, cellular- and consumer-device platform. If you’re no longer within the video game but, now's your likelihood!

Beginning Android 4 is clean with info at the newest new release of the Android platform. start in the beginning by means of fitting the instruments and compiling a skeleton app. go through growing layouts, applying widgets, taking person enter, and giving again effects. quickly you’ll be developing cutting edge purposes concerning multi-touch, multi-tasking, location-based characteristic units utilizing GPS.

You’ll be drawing facts dwell from the net utilizing internet providers and delighting your buyers with life-enhancing apps. now not because the workstation period first started has there been this a lot chance for the typical developer. What are you looking ahead to? seize your replica of Beginning Android 4 and start!

<h3>What you’ll learn</h3> * enhance Java-based cellular functions and video games for a variety of telephones and units.
* Create person interfaces utilizing WebKit and the Android widget framework.
* construct place- and map-based functions drawing on stay feeds over the net.
* comprise actions, providers, content material services, and broadcast receivers into your purposes.
* aid a number of Android types, a number of monitor sizes, and different device-specific features.
* construct and adventure the array of recent WebM video and different multimedia APIs for Android and extra.
Who this ebook is for
Beginning Android 4 is geared toward programmers new to Android software improvement who wish to create marketable purposes for the burgeoning marketplace of phone, pill, and different Android gadget clients.
desk of Contents * the massive photograph
* tips to start
* Your First Android venture
* analyzing Your First venture
* a section approximately Eclipse
* bettering Your First undertaking
* Rewriting Your First venture
* utilizing XML-Based Layouts
* utilizing uncomplicated Widgets
* operating with packing containers
* The enter technique Framework
* utilizing choice Widgets
* Getting Fancy with Lists
* nonetheless extra Widgets and boxes
* Embedding the WebKit Browser
* employing Menus
* exhibiting Pop-up Messages
* dealing with task Lifecycle occasions
* dealing with Rotation
* facing Threads
* developing cause Filters
* Launching actions and Sub-Activities
* operating with assets
* Defining and utilizing kinds
* dealing with a number of reveal Sizes
* Introducing the Honeycomb UI
* utilizing the motion Bar
* Fragments
* dealing with Platform alterations
* gaining access to documents
* utilizing personal tastes
* handling and having access to neighborhood Databases
* Leveraging Java Libraries
* speaking through the web
* providers: the idea
* uncomplicated carrier styles
* Alerting clients through Notifications
* asking for and Requiring Permissions
* gaining access to Location-Based providers
* Mapping with MapView and MapActivity
* dealing with cell Calls
* Fonts
* extra improvement instruments
* The position of other Environments
* PhoneGap
* different substitute Environments
* facing units
* the place can we pass from right here?

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Example text

But consider the ease with which this method opens up options to change the Activity for a given Button through simple dint of differing options in your XML specification—for instance, under different language locales, screen sizes, and so forth. We will talk more about these options in coming chapters. Fleeting Images Android has two widgets to help you embed images in your activities: ImageView and ImageButton. As the names suggest, they are image-based analogues to TextView and Button, respectively.

Much of what is accomplished via the ADT can be accomplished through command-line equivalents, meaning a shell and an editor are all you truly need. For example, the authors of this book do not presently use an IDE and have no intentions of adopting Eclipse any time soon. IDEs and This Book You are welcome to use Eclipse as you work through this book. You are welcome to use another IDE if you wish. You are even welcome to skip the IDE outright and just use an editor. This book is focused on demonstrating Android capabilities and the APIs for exploiting those capabilities.

However, you can easily add them to your Eclipse workspace, if you wish. Here’s how to do it! First, choose File ➤➤ New ➤➤ Project from the Eclipse main menu, as shown in Figure 5–1. Figure 5–1. File menu in Eclipse CHAPTER 5: A Bit About Eclipse Then, choose Android ➤➤ Android Project from the tree of available project types, as shown in Figure 5–2, and click Next. Figure 5–2. New Project wizard in Eclipse NOTE: If you do not see this option, you have not installed Android Developer Tools. xml file.

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Beginning Android 4 by Grant Allen

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